- Behavior
- The clown villain's classic playbook: it weaponizes panic — scattering the campers first, then harvesting them one by one. Every turn it spends on screen is an exam for your escort-chain discipline.
- Weakness
- Its hunt feeds on disorder. When the camper herd stays clustered and evacuations stay orderly, the Clown's threat level drops sharply.
- Counter-Strategy
- Against the Clown you manage campers, not the Clown: Rally them into a tight group with Dave and walk them back to bed early, shrinking the chaos surface. Every turn it whiffs brings you closer to dawn.